Session 3: In Which the Party Earns a Dubiously Heroic Reputation at the Cost...
Spinello follows Ilalia to the Tower of Madarua. Ilalia retreats to the tower to get some sleep after a long and trying day. Spinello finds a place to throw down his bedroll among the families camped...
View ArticleSession 4: In Which an Expedition to the Isle of Death Yields Actual Treasure
Thursday, 18th day of the Month of the Elephant, 734 Following their escape from the dungeons of the Temple of Zargon, the surviving members of the party find themselves hiding in an abandoned building...
View ArticleUndead Horrors of the Crusader Kingdoms
It seems like every D&D blog eventually has a post on the author’s opinion on energy drain/level drain. Since the last session featured a variety of undead creatures, I might as well tackle the...
View ArticleSession 5: In Which a High Priest is Assassinated and a Barkeep Takes an...
Sunday, Elephant 21st through Friday, Elephant 26th, 734 The party spends the week resting at the Tower of Madarua to recover from their expedition to the Isle of Death. During this time, they convince...
View ArticleSession 6: In Which the Party Eliminates Three of the Cynidicean Cults, and...
Monday, Elephant 29th, 734 The party retreats to the safety of the Tower of Madarua following their extremely successful, casualty-free raid on the Temple of Zargon. They spend an hour celebrating...
View ArticleSession 7: In Which a Threat Is Discovered and Eliminated
Wednesday, 1st day; 9th month (Horse); year 734 (cont.) Following the unfortunately Tarantino-esque conclusion to their assault on the Temple of Zargon, the PCs rush to repair their relationship with...
View ArticleSession 8: In Which Zargon Takes Seven Times Seven
Thursday, 9th day; 9th month (Horse); year 734 On the day after they exterminated the ssarmesk lizard-men who were camped in the Pyramid of Sabban-Ka, the party spends the morning in the old High...
View ArticleWhat Is Chaos?
For decades, we have played with either the 9-alignment system (LG-NG-CG-LN-N-CN-LE-NE-CE), the 5-alignment system (LG-G-U-E-CE), or no alignment at all. Going back to the original, 3-alignment, Law...
View ArticleTemplar and Priest Live
My Templar and Priest custom classes have been posted on the Autarch downloads page, under supplemental rules. These classes are slight variations on the Cleric and Priestess to make those classes a...
View ArticleSession 9: In Which the Legion Holds A Recruiting Drive In the Pyramid of...
Saturday, 11th day; 9th month (Horse); year 734 The PCs, who have taken to calling themselves the Legion of the Gods Above, awaken to find that their assassin, Mercedes, has left in the night along...
View ArticleSession 10: In Which the Legion Loots the Tomb of Sabban-Ka
Sunday, 12th day; 9th month (Horse); year 734 On the day after the Legion returns from their foray into the Pyramid to rescue the templars, Spinello hosts a feast for the henchmen in the tavern wing of...
View ArticleSession 11: In Which the Legion Spins the Wheel
Tuesday, 21st day; 9th month (Horse); year 734 The Legion undertakes another expedition into the Pyramid of Sabban-Ka, intending this time to find Ulzain’s tomb. They take only a dozen of their best...
View ArticleThe Hexcrawling Game: Part 1- Rules as Written
The adventures I ran most in my youth were hexcrawls; specifically, Isle of Dread (X1) and the Volturnus series (SF0-3) for Star Frontiers. Looking back, after reading a lot of good articles on...
View ArticleThe Hexcrawling Game: Part 2 – Intentions
OK, I lied. No actual house rules yet. What I want to do instead is lay out what I am trying to accomplish with this exercise. What do I want to have at the end of it? Simple MP Values: I want...
View ArticleSession 12: In Which The Legion Finally Conquers Cynidicea
Wednesday, 22nd day; 9th month (Horse); year 734 Upon returning from the Isle of the Dead and hearing of the impending Zargonian invasion, Amalaith decides that the Spearmaidens can no longer afford to...
View ArticleThe Hexcrawling Game: Part 3 – House Rules
Part 1 – Part 2 Here, finally, is my first attempt at house rules for hexcrawling. Most of it, any way. A separate post on hazardous terrain will follow. There will also be playtesting reports, once...
View ArticleSession 13: In Which the Legion Drives the Zargonians From Cynidicea
Saturday, 25th day; 9th month (Horse); year 734 The Legion continues making preparations for the rumored upcoming battle with Thrak-Sha’s zargonians. They move their ballista up onto the roof of the...
View ArticleSession 14: In Which the Legion Explores the Zargonian Stronghold, the Eye of...
Tuesday, 28th day; 9th month (Horse); year 734 Retcon: Realizing that the month is just about over, the Legion decides against releasing the refugees who are staying in the Temple until after Zargon’s...
View ArticleDwimmermount Session 1: In Which a Wizard Is Mugged
My lovely wife asked me to run a game for some of her friends from work, so I decided to run ACKS Dwimmermount. Most of this first session was taken up by character creation. The campaign background I...
View ArticleDwimmermount Session 2: In Which They Meet Dwarves, Skeletons, And a Magic...
May 2nd, 914 Verrick of Tyche wakes to the sound of disembodied female voice saying “When you find the books, burn them.” Is it a prophecy sent by the goddess? The dervish keeps this revelation to...
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